Three Questions For National Design Week

You may have missed it on the calendar, but we’re in the middle of National Design Week. In a National Design Week event called The Business Of Design, Jeanne Liedtka, from the Darden Graduate School of Business at the University of Virginia, discussed a three year study that looked at managers who could grow revenue in a slow market. Her advice to executives:

They need to unlearn. The first thing a manager should do is leave the building and talk to a customer.

My Take: Some people may be asking: “Why should I care about National Design Week, I’m not a designer or an artist.” It turns out that “design” is a critical element in many aspects of business. To understand why it’s important, let’s think about what makes good design

Good design is something that evokes a positive emotional response from a particular audience (the assessment of design is in the eyes of the beholder). Isn’t that the goal for activities like product development, service design, customer experience, and marketing?

In honor of National Design Week, I urge everyone to constantly ask (and answer) the three questions of Scenario Design that we’ve been using at Forrester for more than a decade:

  1. Who are your users?
  2. What are their goals?
  3. How can you help them accomplish their goals?

The bottom line: Good design is good business.

About Bruce Temkin, CCXP
I'm an experience (XM) management catalyst; helping organizations improve results by engaging the hearts and minds of their employees, customers, and partners. I enjoy researching and speaking about these topics. I lead the Qualtrics XM Institute, which is the world's best job. We're igniting a global community of XM Professionals who are inspired and empowered to radically improve the human experience. To achieve this goal, my team focuses on thought leadership, training, and community building. My work is driven by a set of fundamental beliefs: 1) Everything starts and ends with human beings, so you need to understand how people think, feel, and behave; 2) XM is a discipline that needs to be woven throughout an organization's entire operating fabric; and 3) Building the XM discipline requires a combination of culture, competency, and technology.

2 Responses to Three Questions For National Design Week

  1. Bryan Lee says:

    Bruce, I welcome your post on design. We tend to focus on product design, and certainly Apple and others show us each day the power of design in creating differentiation. But they also point to a linkage with the rest of what creates great experience – and holistic, integrated experience as you do a great job writing about. At a minimum, I think great product design helps to create an expectation that the service to deliver and surround that product will be equally as good, as engaging. Painfully, it can also be a bigger disappointment when it doesn’t match! I hope to write a few more entries on design and customer experience and hope we can keep the larger dialogue going on it’s importance to customer experience!

    • Bruce Temkin says:

      Bryan: Thanks for your comments. It would be great if the entire experience (product/service/etc.) got the same attention that happens with good product design. I look forward to your posts.

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